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007: Everything or Nothing

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007: Everything or Nothing



As a kind of festive prelude to 2004's cross-platform release of EA's next big Bond game, 007: Everything or Nothing makes an early appearance on Game Boy Advance. Not tied to any particular film or book, the game follows in similar vein to the recent NightFire, delivering a stealth-filled espionage adventure, full of all the usual Bond tactics, gadgets, weapons and overstated British-ness, in its own right. As the game's story goes, the recent theft of Oxford University's highly classified prototype nano-robot project - as well as the disappearance of its overseer Dr. Katya Nadanova - has caused quite a stir in the global intelligence community. In the wrong hands, the technology could prove quite dangerous and - oops - that's exactly what's happened and it's ended up in the possession of a rogue political faction. Unsurprisingly, you, taking on the role of everyone's favourite posh super spy, must embark on the mission to recover the stolen nanobot technology and destroy the secret facility at which it's being stored. Featuring a variety of different gameplay elements throughout, Everything or Nothing has you doing everything you'd expect of England's finest agent, such as sneaking into casinos, quietly taking out guards, absailing down exploding buildings and, of course, making use of an array of hi-tech gadgetry. There are also a few missions that require you to get behind the wheel of a rather swanky Aston Martin V12 Vanquish, itself kitted out to the max with things like machine guns and oil slicks. As you would expect, the adventure takes you to a wealth of exotic international locations, such as Egypt, Peru, New Orleans and Moscow. And let's not forget regular visits to Q - carried out via the game's Q-Lab screen. This added function gives you the chance to buy an assortment of cool gadgets and weapon upgrades with Style Points, which you earn for completing certain objectives and also for executing manoeuvres with Bond-like grace. Charming, James! The game also comes complete with link-up support, which enables you to hook up to four GBA's together and battle it out to discover who is the top secret agent in an Arena Deathmatch mode. Good luck, 007! read more

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Shop: Direct4Games
Category: Games
SubCategory: Nintendo Gameboy Advance
LastUpdated: 2006-11-07 04:06:07

As a kind of festive prelude to 2004's cross-platform release of EA's next big Bond game, 007: Everything or Nothing makes an early appearance on Game Boy Advance. Not tied to any particular film or book, the game follows in similar vein to the recent NightFire, delivering a stealth-filled espionage adventure, full of all the usual Bond tactics, gadgets, weapons and overstated British-ness, in its own right. As the game's story goes, the recent theft of Oxford University's highly classified prototype nano-robot project - as well as the disappearance of its overseer Dr. Katya Nadanova - has caused quite a stir in the global intelligence community. In the wrong hands, the technology could prove quite dangerous and - oops - that's exactly what's happened and it's ended up in the possession of a rogue political faction. Unsurprisingly, you, taking on the role of everyone's favourite posh super spy, must embark on the mission to recover the stolen nanobot technology and destroy the secret facility at which it's being stored. Featuring a variety of different gameplay elements throughout, Everything or Nothing has you doing everything you'd expect of England's finest agent, such as sneaking into casinos, quietly taking out guards, absailing down exploding buildings and, of course, making use of an array of hi-tech gadgetry. There are also a few missions that require you to get behind the wheel of a rather swanky Aston Martin V12 Vanquish, itself kitted out to the max with things like machine guns and oil slicks. As you would expect, the adventure takes you to a wealth of exotic international locations, such as Egypt, Peru, New Orleans and Moscow. And let's not forget regular visits to Q - carried out via the game's Q-Lab screen. This added function gives you the chance to buy an assortment of cool gadgets and weapon upgrades with Style Points, which you earn for completing certain objectives and also for executing manoeuvres with Bond-like grace. Charming, James! The game also comes complete with link-up support, which enables you to hook up to four GBA's together and battle it out to discover who is the top secret agent in an Arena Deathmatch mode. Good luck, 007!
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